Home Arcade - Sound Designer, Composer

Home Arcade was the result of an in-house game jam at Big Blue Bubble with a retro theme. Following this theme, I created all music and sound effects for my team’s game, Furminator, over the course of two days. I was also responsible for composing the hub music, and win and lose music stingers that were shared across all the games created. I was also responsible for the initial pitch for my team’s game.

 
 
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