Home Arcade - Sound Designer, Composer
Home Arcade was the result of an in-house game jam at Big Blue Bubble with a retro theme. Following this theme, I created all music and sound effects for my team’s game, Furminator, over the course of two days. I was also responsible for composing the hub music, and win and lose music stingers that were shared across all the games created. I was also responsible for the initial pitch for my team’s game.